How To Draw a Warhammer 40K Ork

In Art, Tutorials by improveyourdrawings1 Comment

In this tutorial, I will teach you how to draw an Ork from Warhammer 40k. This easy to follow, step by step tutorial will guide you through the whole process of creating an impressive and believable rendition of the savage and popular character in the fictional universe of Warhammer 40k. We will start drawing a dummy, that will serve us as a base over which we will draw our final sketch.

SO, HOW TO DRAW A WARHAMMER 40K ORK?

If you want to draw an Ork from Warhammer 40k, you should follow these simple 7 steps:
• Step 1: Drawing the torso and the hips
• Step 2: Drawing the legs
• Step 3: Drawing the arms.
• Step 4: Drawing the head
• Step 5: Drawing the weapons and shoulder pads
• Step 6: Drawing the line art
• Step 7: Drawing the details

STEP 1: DRAWING THE TORSO AND THE HIPS

To draw an Ork, we will first of all start with drawing the torso. As shown in the picture above, the torso will be divided into two parts – the upper part will be the rib cage area while the bottom part of the torso will be for lower ribs. Next, we divide the torso into two parts with a vertical line, this line will be drawn where the pectoral muscles are divided into two. You can also draw a curved line across the chest to define where the arch of the ribs will be.
I usually use an ellipse to create a shorter side, showing where the shoulder and arm will be connected to the torso. In this case, from the viewer’s perspective the right part of the torso is slight hidden while the left side is clearly shown.
Once this outline has been drawn, we can then proceed to draw the hips. When drawing the hips, I like to start with drawing the crotch such that it looks like the character is in a short male underwear. It is important that you keep the torso and the waist separated, the space between these two parts forms the abdominal muscles.

STEP 2: DRAWING THE LEGS

Our character will be drawn in a mid run. The left leg will be extended forward while the right leg is bent at the knee and pull backwards as if the Ork is about to break into a run. We will draw a full frontal view of the left leg while the bent right leg will be drawn as it is. The thighs will be drawn as thick huge tubes which will get slightly wider as it gets to the point where it is connected to the hips and torso.
• The Calves
For the left leg, we will draw a curved line on top and another curved line under what slowly descends to the ankle. Both curved lines will be of somewhat similar lengths. The calve of the right leg is out of view.
• The Shins
A slightly convex curve from the knee to the ankle will be drawn to represent the shin on the left leg. For the right leg, the slightly bent one, we will just draw two semi-circular lines in such a way dust the line seems to be going around the leg.
• The Knees
The kneecaps will be drawn as ellipses. Our character will be dressed in full armour and drawing out the kneecaps will help you know where to place the knee pads when it is time to draw them.
• The Feet
The feet will be drawn using geometric shapes. Due to the pose of the character, the left foot will be drawn fully frontal while only one half of the one on the right will be drawn. The left foot will be drawn as an irregular 4 sided figure with a curved top. The other foot will be drawn as a semi-rounded shape to meet the two circular lines on the shin.

STEP 3: DRAWING THE ARMS

Next, we will draw the arms of our character. I like to draw the shoulders as full circles. In this sketch, the left side shoulder is completely hidden from the viewers perspective. Due to the pose of the character, both arms are extended in different directions. While the right hand is extended forward and fully visible to the viewer, the left hand will be drawn backwards. Half hidden from the viewer’s perspective. The right hand is fully closed like in a tight fist while the right hand is in a similar position but with the exception of the index finger which is slightly raised.
• The Biceps and Triceps
On the right side, the arm is folded with a clenched fist, which totally puts the biceps in view. The short triceps is also visible. The biceps and triceps will be drawn as curves, while the biceps will be a short curve, the triceps will be drawn as a slightly longer curve with a descendant line connecting it to the elbow. The biceps of the left arm which is barely visible will come out from behind the upper area as a couple of short curves. The triceps however are not visible.
• The forearms
The elbows will be placed on the same level with the rib arch on the torso. The right arm´s forearm will be drawn as a massive tube which becomes thinner as it nears the wrist where it is connected to the hand. The wrist will be aligned with the hips area. The right forearm will be drawn as a tube like the left forearm but as it is slightly pulled back, the tube will not be as thick as the other forearm.
• The hands
Both hands will be drawn as clenched fists. Due to your perspective, you can not see the fingers on the left but those on the right are slightly visible. The back of the hand will be drawn as squares, the fingers as rectangles and the knuckles as small circles.

STEP 4: DRAWING THE HEAD

The head of our character will be drawn as an ellipse with a square shaped bottom on top of the torso. The head will be drawn on a slight 3/4 angle, so the shape will be closer to the left side of the body on the torso. Next, we will divide the head with two vertical curves then we will draw a horizontal curve line across the vertical curves just a little above the center of the ellipse. This line will help us to define where the eyes, nose and mouth will be drawn. The right ear which is the only ear in the viewer’s perspective will be drawn on the side of the head, more or less at the same height as the horizontal curve.

STEP 5: DRAWING THE WEAPONS AND SHOULDER PADS

Now, the next element we are going to draw will be the weapons, a saw and large firearm. The saw is a short saber with a thick blade, somewhat similar to a sword version of the butcher’s chopping knife. Regarding the drawing of the weapons, you just have to sketch the object paying attention to the hands wrapped around each one. The saw will be drawn on the right hand while the firearm goes on the left. The weapons will be drawn in a horizontal position with the saw held sideways and the firearm in a slightly curved position. The fingers on the right arm are completely hidden behind the handle of the weapon but the left fingers arestill visible.
Next, we are going to focus on our character’s protective armour – the shoulder pads, a thick metal armour worn over the shoulder. The shoulder pads will be drawn using rectangles and curves over the shoulder blades where we drew the egg shaped sphere. The drawing will cover a part of the torso and a small part of the biceps on both arms as well.

If you have trouble drawing the human figure, you should check my tutorial on “How to draw the Human Body. There you will find a step by step process you can follow. The steps are quite simple and the whole process is easy to follow and understand.

STEP 6: DRAWING THE LINE ART

This next step is quite straightforward. Just start drawing on top of your dummy, outlining the main volumes and details.

In the next step, we will focus on the small details and shadows which will help us to create depth and three-dimensionality. But for now, we should only focus on drawing the main line art, creating and dividing the most important spaces inside the figure, like the skin, the armor parts, the clothing, etc…

STEP 7: DRAWING THE DETAILS

This is the last step to drawing an Ork. In this step, I will focus on detailing certain parts of the character like the face, leg, and clothing. One of the tools I love to use in detailing is shading. Shading brings texture, volume and depth to the drawing to make the character more three dimensional and less flat. Shading also helps to create shadows in your drawing. The shading techniques I am going to use in this drawing will be hatching and cross-hatching. I will try to explain to you how to use this shading techniques.
For hatching, we will start by drawing a series of closely packed parallel lines. This gives the illusion of volume and depth. You can see how I used the hatching style on the pants, boots, kneepads, behind the shoulder pads and on the blades of the weapons.
Now if I want to darken a particular area a bit more, I will draw a similar set of parallel lines in a different direction to the hatching lines. This shading style is called , and it is what I used to darken the abdominal area, the space between the hips and the torso.
Shading can also be used to create a hierarchy of relevance in drawings. For example in our character, the right leg which is bent is shaded a bit more than the left leg. This sort of keeps the right leg in the shadows while the left leg is in full view.

Conclusion
We have now come to the end of our lesson on how to draw a Warhammer 40k Ork, and now, you can try to draw an Ork on your own. I would recommend that you follow these seven steps as closely as you can especially at your first attempt if you want to get similar results as mine. You also do not have to stop after one drawing, you can draw as many Orks as you want with different poses, attitudes and armour design.
You can find references online regarding an Ork’s outfit and armour in the Warhammer 40k universe.

If you want more Warhammer 40K drawing tutorials feel free to check my tutorial on “How to Draw a Space Marine”. For other tutorials you can go to the Drawing Tutorials section and check our selection of free and cool tutorials.

I hope you find this tutorial very useful in your drawing. If you have any questions, please drop them in the comment section, this will encourage me to keep working on new tutorials and articles.

Summary
How To Draw a Warhammer 40K Ork
Article Name
How To Draw a Warhammer 40K Ork
Description
If you want to draw an Ork from Warhammer 40k, you should follow these simple 7 steps: • Step 1: Drawing the torso and the hips • Step 2: Drawing the legs • Step 3: Drawing the arms. • Step 4: Drawing the head • Step 5: Drawing the weapons and shoulder pads • Step 6: Drawing the line art • Step 7: Drawing the details
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