My main goal when I started this blog was to help those who are seeking answers to the same questions I had when I was a junior artist years ago. If with these articles, l can help you to avoid some of the mistakes I did, when I was starting my career, and maybe give you some artistic insight, it will be worth the effort. From concept art and illustration to 3d modeling, design and animation, I will show you tips and techniques to improve your art skills. No matter if you work traditional or digital, this blog is my way to share my knowledge with you and help you to ”Improve Your Drawings “.
Regarding my background, I’ve been working as a professional concept artist and illustrator for the past 8 years for editorials and video game studios. Some of my clients are Games Workshop , Gameloft, Fantasy Flight Games , Socialpoint, Kunlun games and more….
Also, I have a great passion for 3d modeling and animation. In my line of work, I often use 3d tools such as Zbrush, 3dsmax, Substance Painter, and more. Working in videogames you need to know also about UI design, animation, and asset integration using game engines like Unity.
If you wanna know more about me, please visit:
My professional curriculum in Linkedin click here
My Portfolio click here
My Instagram click here
My Artstation click here
Toni Justamante Jacobs,